This is just my honest opinion from what I played. I had a lot of fun with the game, made me laugh alot especially the voice acting 😆 I don't know if you were going for something spooky and serious, but to me it ended up being really silly and funny lol the game overall could use alot of work in different parts, but I see the potential and what you were going for. Keep it up and keep making games, perfect your craft bro. Respect. 👍
For someone as young as yourself, this game is actually really well done! Good voice acting as well as an interesting plot twist; the happenings during the game made me laugh and get scared all the same, this experience was incredibly enjoyable. Room to improve for sure, but otherwise this game does what it sets out to do, and well. Nice work Karim!
I had a lot of funkicking the ball around the hallway and that's what got me caught by the Entity as you can see in my Gameplay:
This was a pretty interesting experience Karim Froukh and I thank you for the time and energy you put into creating this game. I loved the voice acting! Yours and Ian's were superb! I mean, that entity monologue was on another level! Thanks for this!
My thoughts as promised (contains spoilers probably):
First and foremost, I appreciate the honor of being among some of the first people to play this and I hope it blows up eventually. The cutscene that happens where you are on the phone with Adam somewhere in the middle of the game, this part confuses me. Unless I missed something (knowing me I probably did), it didn't seem to have anything to do with the game and task at hand. They speak of pulling a prank on Ibrahim's family which is all fine and dandy but I just didn't understand why it happened (unless he was just having a random memory in a time of crisis, sort of like your life flashing before your eyes, in which case, fair play). I mentioned this in the video but I think if u add like the sound effect of walking on sand/soil I think it would add a lil more immersion since it would appear you are traveling in some sort of desert.
That being said I don't really have too many complaints. maybe add more jumpscare moments. Add something when walking through the sand to find the building maybe? it does not need to be like a big jumpscare but maybe like the entity lurking in the distance watching you or something. I also had no idea you are 15/16 making games (I learned it while reading the intro, and yes that's my voice altered when reading the description haha). Overall, good game, and if your making this sort of stuff this young then imagine what kinda stuff you'll make in the future! 🧡😅
Appreciate it! The telephone call is part of a big disturbing story that I don't want to spoil quite yet.. If no one can figure it out I will spit it out.
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For someone as young as yourself, this game is actually really well done! Good voice acting as well as an interesting plot twist; the happenings during the game made me laugh and get scared all the same, this experience was incredibly enjoyable. Room to improve for sure, but otherwise this game does what it sets out to do, and well. Nice work Karim!
Appreciate you checking it out!
The premise "dont turn around" meant never give up on trying to save him.
gotcha!
I had a lot of fun kicking the ball around the hallway and that's what got me caught by the Entity as you can see in my Gameplay:
This was a pretty interesting experience Karim Froukh and I thank you for the time and energy you put into creating this game. I loved the voice acting! Yours and Ian's were superb! I mean, that entity monologue was on another level! Thanks for this!Thank you!
amazing game!, i played it live on stream
❤️
Good Job Man! Not gonna lie I turned around a Bunch lol
Hello! I appreciate you checking out the game. Thank you so much!!
Also the premise don't turn around meant to not give up on trying to save him. Not literally haha.
First and foremost, I appreciate the honor of being among some of the first people to play this and I hope it blows up eventually. The cutscene that happens where you are on the phone with Adam somewhere in the middle of the game, this part confuses me. Unless I missed something (knowing me I probably did), it didn't seem to have anything to do with the game and task at hand. They speak of pulling a prank on Ibrahim's family which is all fine and dandy but I just didn't understand why it happened (unless he was just having a random memory in a time of crisis, sort of like your life flashing before your eyes, in which case, fair play). I mentioned this in the video but I think if u add like the sound effect of walking on sand/soil I think it would add a lil more immersion since it would appear you are traveling in some sort of desert.
That being said I don't really have too many complaints. maybe add more jumpscare moments. Add something when walking through the sand to find the building maybe? it does not need to be like a big jumpscare but maybe like the entity lurking in the distance watching you or something. I also had no idea you are 15/16 making games (I learned it while reading the intro, and yes that's my voice altered when reading the description haha). Overall, good game, and if your making this sort of stuff this young then imagine what kinda stuff you'll make in the future! 🧡😅
~Vib3
Appreciate it! The telephone call is part of a big disturbing story that I don't want to spoil quite yet.. If no one can figure it out I will spit it out.
ohhhhh ok. I should have figured there was something more there. I look forward to it!
DONT TURN AROUNDD
Appreciate it!! Thank you so much!